![]() Additionally, the transitions from one segment of the game to another is a little jarring. The soundtrack is haunting and I really enjoyed the harder “rock” feel in some segments of the game, but you’ll notice the songs looping quite a bit. The game should have had more opportunities to influence the narrative or perhaps given control over the order in which each teen is sacrificed. She is guided by a maniacal, unnamed spirit, only referenced to as “Her.” With each turn of the page you start to learn the dark pasts of each teen, realizing none of them are who they seemed to be.Īlthough there are multiple outcomes, I only experienced two, and the prompts to make decisions are minimal. Ashly is a vigilante of sorts, sacrificing the sinners to the trapped, tortured souls in order to atone for her undisclosed sins. ![]() There are the stereotypical hormonally charged males, sassy females, and your character, Ashly, who is troubled, brooding, and mysterious. It was the image of the raggedy doll with only one eye and the quote “Her button eyes pierced us through, as if staring at our souls” that drew me in, wanting to see more.Īs with many typical horror stories, a group of teens head to an abandoned house to hang out. It wasn’t the promise of horror, because I have fallen for empty promises before. I was looking on Steam for a game to play one Saturday night and Silenced immediately caught my eye. Silenced: The House is a gruesome, modern-day visual novel by Graven Visual Novels. * The dark and terrifying story with unusual twistsįor more information please visit our Facebook and Twitter * Original soundtrack which makes the right atmosphere for diving into the game * Unique design of characters and monsters Lonely mysterious place awaits you to step in the dark realm of nightmare. Welcome to the world of fear and madness. All of them have their own secrets which will be revealed tonight. She needs to survive the night in an old abandoned house with her classmates. The main protagonist of the story is a girl named Ashley. You must scream, you must cry, you must find your dead voice in this silence. Why do you want to find the truth if you know that it will kill you. Do you hear them? Are you ready to talk to them? Because if you are not, you better go away, run, hide your hysterically beating heart from the claws of insanity. Blind windows are staring at you from the deep darkness. His dark empty rooms are full of secrets. Verändere deine Umwelt mit allem, was dich umgibt.The old house is hiding something.Löse Rätsel und enthülle die Geschichte, um die Motive der üblen ketzerischen Sekten aufzudecken, die hinter den Seuchen und Jahreszeiten stehen, die das Land heimsuchen.Dazu kommen Charakter-Designs von Chuck Jones (Duke Nukem 3d, Half-Life) und die Stimme von Stephan Weyte (Blood, Fire Emblem, Dusk) in einer düsteren, aber dennoch eindeutig mittelalterlichen Fantasy-Erfahrung. Gehe hinaus, frommer Priester, lindere das Leid der Menschen, decke Täuschungen auf und zerschlage die schauerlichen Perversionen, die in die Wirklichkeit selbst eindringen.ĭie Kombination aus modernen Entwicklungsinstrumenten und –techniken und einer schlichten Ästhetik der späten 90er-Jahre erweckt das actionreiche First-Person-Rätselspiel GRAVEN zum Leben. Ein Fremder bringt dich an Land und gibt dir vage Anweisungen, einen geheimnisvollen Stab und ein Buch. Als gläubiger Priester des orthogonalen Ordens, der wegen eines Verbrechens, um jemand anderes zu helfen, zum Tode verurteilt wurde, findest du dich in einem kleinen Boot treibend in einem Sumpf wieder.
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